Ever.ĭONEěalance: Long-range attacks should not be affected by some counter-attacks (might have to do a melee element).ĭONEěalance: Lower Mole speed 1 point (maybe 2).ĭONE Polish: Phamas forest entry should be more obvious!ĭONE Polish: At least add some ocean wave background sound ship (intro)ĭONE Polish: Move Rei one tile down, so she doesn't get obscured by the ship's thing.ĭONE Polish: Add explanation for encyclopaediaĭONEğeature: Add sound/flash event support on Custom Animation EditorĭONEğeature: Naming screen, probably needs polish.Going to add to this thread since this is the most recent post about bugs. It's absurd right now.ĭONEěalance: Scan should not fail. "What a weird guy."ĭONEěalance: Nerf Red Wyvern's life. Dying against the Red Wyvern causes the GameOver event to get stuck.ĭONEěug: Enemies around Red Wyvern shoouldn't get in the way mid-event.ĭONEěug: Intro flames wave effects are not working.ĭONEěug: Fix self-healing flip issue when character is at left side (I put some <= or something like that, EEEEEDYOT!).ĭONEěug: Remove damage when over press tile training cave.ĭONE Lore: Explain the gold "system", how your money goes directly to your account and all that.ĭONE Lore: Extra small scene before Training Cave (explain where is Hikari and what is she doing).ĭONE Lore: When trying to exit through left-side from Eddie's docks, there is no notice from mom or something (bugged?)ĭONE Lore: Dialog addendum after fighting against Vance. The following is the full changelog for the last 2 weeks of development.ĭONEěug: Cave effect getting stuck if you die inside Haleko and etc.ĭONEěug: Twin flames achievement check was bugged.ĭONEěug: Hikari in Limbo. It's a bigger change so it's still in process. This update will be comprised mainly of some structure changes for the intro, with the objective of presenting the information in a better way. As an advance, there will be another update like this one next month.
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